(C)2004-2005 AMX Mod X Development Team
based on the stocks and information provided by LynX
organized and released by BAILOPAN
This file is provided as is (no warranties).
_esfconst_included
#if defined _esfconst_included
#endinput
#endif
#define _esfconst_included
Enum starting with Character_Buu
enum
{
Character_Buu = 1,
Character_Goku = 2,
Character_Gohan = 3,
Character_Krillin = 4,
Character_Frieza = 5,
Character_Piccolo = 6,
Character_Trunks = 7,
Character_Vegeta = 8,
Character_Cell = 9,
};
Enum starting with Explosion_Blue
enum
{
Explosion_Blue = 0,
Explosion_Green,
Explosion_Orange,
Explosion_Purple,
Explosion_Yellow,
Explosion_Red,
Explosion_White,
Explosions_Total,
};
Enum starting with Attack_Kamehameha
enum
{
Attack_Kamehameha=1,
Attack_SpiritBomb,
Attack_GalletGun,
Attack_FinalFlash,
Attack_Renzoku,
Attack_Kametorpedo,
Attack_GenericBeam,
Attack_Throw,
};
Enum starting with Direction_Left
enum
{
Direction_Left=1,
Direction_Right,
Direction_Up,
Direction_Down,
Direction_Forward,
Direction_Backward,
};
Enum starting with Recovery_Kicked
enum
{
Recovery_Kicked=1,
Recovery_Tumbled,
Recovery_Lying,
Recovery_Thrown,
};
ESF_CHARGING
ESF_CHARGING
#define ESF_CHARGING 1
ESF_CONTROLLING
ESF_CONTROLLING
#define ESF_CONTROLLING 2
ESF_SHOOTING
ESF_SHOOTING
#define ESF_SHOOTING 3
#define ESF_SHOT 4