Functions

zombie_plague_next.inc

zombie plague next

Function Type Description
zpn_item_selected_post forward Called after a client selects an extra item from the buy menu.
zpn_round_started_post forward Called after a round has started and the game mode was selected.
zpn_user_frozen_post forward Called after a client has been frozen.
zpn_user_frozen_pre forward Called before a client is frozen.
zpn_user_humanized_post forward Called after a client has been humanized and the human class was applied.
zpn_user_humanized_pre forward Called before a client is humanized and receives the human class.
zpn_user_infect_attempt forward Called before the infection pre-forward.
zpn_user_infected_post forward Called after a client has been infected and the zombie class was applied.
zpn_user_infected_pre forward Called before a client is infected and receives the zombie class.
zpn_class_array_size native Returns the number of registered classes.
zpn_class_find native Finds a class by its configured find name.
zpn_class_get_prop native Retrieves a class property.
zpn_class_init native Registers a new class.
zpn_class_random_class_id native Returns a random registered class index for the given class type.
zpn_class_set_prop native Sets a class property.
zpn_gamemode_array_size native Returns the number of registered game modes.
zpn_gamemode_find native Finds a game mode by its configured find name.
zpn_gamemode_get_prop native Retrieves a game mode property.
zpn_gamemode_init native Registers a new game mode.
zpn_gamemode_set_prop native Sets a game mode property.
zpn_get_current_gamemode native Returns the current game mode.
zpn_get_user_current_class native Returns the currently applied class for a client.
zpn_get_user_next_class native Returns the class queued by a client for the next class update.
zpn_get_user_selected_class native Returns the class selected by a client for the given class type.
zpn_is_round_started native Returns whether a ZPN round is currently active.
zpn_is_user_class native Returns whether a client currently has the given class applied.
zpn_is_user_freezed native Returns whether a client is currently frozen.
zpn_is_user_zombie native Returns whether a client is currently a zombie.
zpn_is_user_zombie_special native Returns whether a client is using a special zombie class.
zpn_item_array_size native Returns the number of registered extra items.
zpn_item_find native Finds an extra item by its configured find name.
zpn_item_get_prop native Retrieves an extra item property.
zpn_item_init native Registers a new extra item.
zpn_item_set_prop native Sets an extra item property.
zpn_player_data_get_prop native Retrieves a client data property.
zpn_player_data_set_prop native Sets a client data property.
zpn_print_color native Sends a prefixed colored chat message.
zpn_remove_user_frozen native Removes the frozen state from a client.
zpn_send_weapon_deploy native Sends the current weapon deploy animation to a client.
zpn_set_fw_param_int native Changes an integer parameter value for supported pre-forwards.
zpn_set_user_frozen native Freezes a client for a limited time.
zpn_set_user_zombie native Infects a client and applies the selected zombie class.