Source
cs_weap_models_api.inc
zombie plague 5.0
#if defined _cs_weap_models_api_included
#endinput
#endif
#define _cs_weap_models_api_included
#if AMXX_VERSION_NUM >= 175
#pragma reqlib cs_weap_models_api
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib cs_weap_models_api
#endif
#else
#pragma library cs_weap_models_api
#endif
/**
* Sets a custom view model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/v_knife_custom.mdl")
*/
native cs_set_player_view_model(id, weaponid, const view_model[])
/**
* Restores a custom view model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_view_model(id, weaponid)
/**
* Sets a custom weapon model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/p_knife_custom.mdl")
*/
native cs_set_player_weap_model(id, weaponid, const weapon_model[])
/**
* Restores a custom weapon model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_weap_model(id, weaponid)