native

rg_player_takedamage_impulse

Syntax

native rg_player_takedamage_impulse(const player, const attacker, const Float:flKnockbackForce, const Float:flVelModifier);

Description

Adds impulse to the player.

Parameters

player Player index.
attacker Attacker index.
flKnockbackForce Knockback force.
flVelModifier Velocity modifier.

Return

This function has no return value.