native
zp_set_user_extra_damage
Syntax
native zp_set_user_extra_damage(victim, attacker, damage, weaponDescription[], dmg_dealth = 0); // Set User Extra Damage (Like Superhero Mod);
Description
Like a zp_set_extra_damage native but with damage dealth in function
Parameters
| victim | Player Index that receive damage |
|---|---|
| attacker | Player Index that attack (and receive rewards) |
| damage | Value of Damage (Not float) |
| weaponDescription | Damage Description (Or Weapon name) |
| dmg_dealth | Allow Damage Dealth Reward (1 - Yes, 0 - No) |
Note
zp_set_user_extra_damage(victim, attacker, dmg, "Bazzoka", 1)
can be used to damage victim and with damage dealth rewards
Return
0 - If damage not seted | 1 - If Success maked damage