native

zp_set_user_extra_damage

Syntax

native zp_set_user_extra_damage(victim, attacker, damage, weaponDescription[], dmg_dealth = 0); // Set User Extra Damage (Like Superhero Mod);

Description

Like a zp_set_extra_damage native but with damage dealth in function

Parameters

victim Player Index that receive damage
attacker Player Index that attack (and receive rewards)
damage Value of Damage (Not float)
weaponDescription Damage Description (Or Weapon name)
dmg_dealth Allow Damage Dealth Reward (1 - Yes, 0 - No)

Note

zp_set_user_extra_damage(victim, attacker, dmg, "Bazzoka", 1)
can be used to damage victim and with damage dealth rewards

Return

0 - If damage not seted | 1 - If Success maked damage