Flags for the [set|get]_speak() natives.
SPEAK_NORMAL
Note
These do not correspond to any HLSDK constants and are only relevant to
the custom functionality provided by the engine module.
#define SPEAK_NORMAL 0 // Normal behavior, client follows alltalk rules
#define SPEAK_MUTED 1 // Client can not talk
#define SPEAK_ALL 2 // Client can talk to every other client
#define SPEAK_LISTENALL 4 // Client can listen to every other client
View types for the set_view() native.
CAMERA_NONE
Note
These do not correspond to any HLSDK constants and are only relevant to
the custom functionality provided by the engine module.
#define CAMERA_NONE 0
#define CAMERA_3RDPERSON 1
#define CAMERA_UPLEFT 2
#define CAMERA_TOPDOWN 3
Entvar constants used with entity_[get|set]_* functions.
Integers, use with entity_[get|set]_int()
enum {
EV_INT_gamestate = 0,
EV_INT_oldbuttons,
EV_INT_groupinfo,
EV_INT_iuser1,
EV_INT_iuser2,
EV_INT_iuser3,
EV_INT_iuser4,
EV_INT_weaponanim,
EV_INT_pushmsec,
EV_INT_bInDuck,
EV_INT_flTimeStepSound,
EV_INT_flSwimTime,
EV_INT_flDuckTime,
EV_INT_iStepLeft,
EV_INT_movetype,
EV_INT_solid,
EV_INT_skin,
EV_INT_body,
EV_INT_effects,
EV_INT_light_level,
EV_INT_sequence,
EV_INT_gaitsequence,
EV_INT_modelindex,
EV_INT_playerclass,
EV_INT_waterlevel,
EV_INT_watertype,
EV_INT_spawnflags,
EV_INT_flags,
EV_INT_colormap,
EV_INT_team,
EV_INT_fixangle,
EV_INT_weapons,
EV_INT_rendermode,
EV_INT_renderfx,
EV_INT_button,
EV_INT_impulse,
EV_INT_deadflag,
};
Floats, use with entity_[get|set]_float()
enum {
EV_FL_impacttime = 0,
EV_FL_starttime,
EV_FL_idealpitch,
EV_FL_pitch_speed,
EV_FL_ideal_yaw,
EV_FL_yaw_speed,
EV_FL_ltime,
EV_FL_nextthink,
EV_FL_gravity,
EV_FL_friction,
EV_FL_frame,
EV_FL_animtime,
EV_FL_framerate,
EV_FL_health,
EV_FL_frags,
EV_FL_takedamage,
EV_FL_max_health,
EV_FL_teleport_time,
EV_FL_armortype,
EV_FL_armorvalue,
EV_FL_dmg_take,
EV_FL_dmg_save,
EV_FL_dmg,
EV_FL_dmgtime,
EV_FL_speed,
EV_FL_air_finished,
EV_FL_pain_finished,
EV_FL_radsuit_finished,
EV_FL_scale,
EV_FL_renderamt,
EV_FL_maxspeed,
EV_FL_fov,
EV_FL_flFallVelocity,
EV_FL_fuser1,
EV_FL_fuser2,
EV_FL_fuser3,
EV_FL_fuser4,
};
Vectors, use with entity_[get|set]_vector()
enum {
EV_VEC_origin = 0,
EV_VEC_oldorigin,
EV_VEC_velocity,
EV_VEC_basevelocity,
EV_VEC_clbasevelocity,
EV_VEC_movedir,
EV_VEC_angles,
EV_VEC_avelocity,
EV_VEC_punchangle,
EV_VEC_v_angle,
EV_VEC_endpos,
EV_VEC_startpos,
EV_VEC_absmin,
EV_VEC_absmax,
EV_VEC_mins,
EV_VEC_maxs,
EV_VEC_size,
EV_VEC_rendercolor,
EV_VEC_view_ofs,
EV_VEC_vuser1,
EV_VEC_vuser2,
EV_VEC_vuser3,
EV_VEC_vuser4,
};
Edicts, use with entity_[get|set]_edict()
enum {
EV_ENT_chain = 0,
EV_ENT_dmg_inflictor,
EV_ENT_enemy,
EV_ENT_aiment,
EV_ENT_owner,
EV_ENT_groundentity,
EV_ENT_pContainingEntity,
EV_ENT_euser1,
EV_ENT_euser2,
EV_ENT_euser3,
EV_ENT_euser4,
};
Strings, use with entity_[get|set]_string()
enum {
EV_SZ_classname = 0,
EV_SZ_globalname,
EV_SZ_model,
EV_SZ_target,
EV_SZ_targetname,
EV_SZ_netname,
EV_SZ_message,
EV_SZ_noise,
EV_SZ_noise1,
EV_SZ_noise2,
EV_SZ_noise3,
EV_SZ_viewmodel,
EV_SZ_weaponmodel,
};
Bytearrays, use with entity_[get|set]_byte()
enum {
EV_BYTE_controller1 = 0,
EV_BYTE_controller2,
EV_BYTE_controller3,
EV_BYTE_controller4,
EV_BYTE_blending1,
EV_BYTE_blending2,
};
Used by get_global_[edict/float/int/string/vector]()
enum {
GL_trace_ent = 0,
GL_coop,
GL_deathmatch,
GL_force_retouch,
GL_found_secrets,
GL_frametime,
GL_serverflags,
GL_teamplay,
GL_time,
GL_trace_allsolid,
GL_trace_fraction,
GL_trace_inopen,
GL_trace_inwater,
GL_trace_plane_dist,
GL_trace_startsolid,
GL_cdAudioTrack,
GL_maxClients,
GL_maxEntities,
GL_msg_entity,
GL_trace_flags,
GL_trace_hitgroup,
GL_pStringBase,
GL_mapname,
GL_startspot,
GL_trace_endpos,
GL_trace_plane_normal,
GL_v_forward,
GL_v_right,
GL_v_up,
GL_vecLandmarkOffset,
GL_pSaveData
};
Used by [get/set]_usercmd()
enum
{
usercmd_float_start,
usercmd_forwardmove,
usercmd_sidemove,
usercmd_upmove,
usercmd_float_end,
usercmd_int_start,
usercmd_lerp_msec,
usercmd_msec,
usercmd_lightlevel,
usercmd_buttons,
usercmd_impulse,
usercmd_weaponselect,
usercmd_impact_index,
usercmd_int_end,
usercmd_vec_start,
usercmd_viewangles,
usercmd_impact_position,
usercmd_vec_end
};
Used by the traceresult()
enum
{
TR_AllSolid,
TR_StartSolid,
TR_InOpen,
TR_InWater,
TR_Fraction,
TR_EndPos,
TR_PlaneDist,
TR_PlaneNormal,
TR_Hit,
TR_Hitgroup
};