native
get_user_stats
Syntax
native get_user_stats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);
Description
Retrieves the client's weapon statistics from the permanent storage on the
server.
Parameters
| index | Client index |
|---|---|
| stats | Buffer to copy statistics to |
| bodyhits | Buffer to copy body hits to |
Note
The permanent storage is updated on every respawn or client disconnect.
Note
Player rank is determined by the customizable "get_score" function in
"data/csstats.amxx". By default it uses the difference of kills to
deaths/teamkills.
Note
For a list of possible body hitplaces see the HIT_* constants in
amxconst.inc
Note
For a list of possible stat constants see the STATSX_* constants in
amxconst.inc
Note
The fields in the statistics are:
0 - Kills
1 - Deaths
2 - Headshots
3 - Teamkills
4 - Shots
5 - Hits
6 - Damage
7 - Rank
Return
Players rank > 0 on success, or 0 if player is not ranked
and no statistics are available
Error
If an invalid client index is provided, an error will be
thrown.