native
entity_set_origin
Syntax
native entity_set_origin(iIndex, const Float:fNewOrigin[3]);
Description
Sets the origin of an entity.
Parameters
| iIndex | Entity index |
|---|---|
| fNewOrigin | New origin |
Note
This native uses engine functions to set the origin, keeping it
properly updated with the game. Directly writing to EV_VEC_origin is an
error and will cause problems.
Return
This function has no return value.
Error
If an invalid entity index is provided, an error will be
thrown.