native

cs_set_user_model

Syntax

native cs_set_user_model(index, const model[], bool:update_index = false);

Description

Sets the client's player model.

Parameters

index Client index
model Model name
update_index If true, the modelindex is updated as well

Note

This is not a one-time set. The CStrike module will remember the
selected model and try to prevent attempts at changing the player
model, or immediately re-apply it if necessary.

Note

Updating modelindex is useful for custom models which don't have
the same structure as the default ones (hitbox, etc..). Model must
be precached before.

Return

This function has no return value.

Error

If the client index is not within the range of 1 to
MaxClients, the client is not connected, the provided
model is empty, or if modeindex is updated and the
provided model is not precached, an error will be thrown.