native
cs_set_user_model
Syntax
native cs_set_user_model(index, const model[], bool:update_index = false);
Description
Sets the client's player model.
Parameters
| index | Client index |
|---|---|
| model | Model name |
| update_index | If true, the modelindex is updated as well |
Note
This is not a one-time set. The CStrike module will remember the
selected model and try to prevent attempts at changing the player
model, or immediately re-apply it if necessary.
Note
Updating modelindex is useful for custom models which don't have
the same structure as the default ones (hitbox, etc..). Model must
be precached before.
Return
This function has no return value.
Error
If the client index is not within the range of 1 to
MaxClients, the client is not connected, the provided
model is empty, or if modeindex is updated and the
provided model is not precached, an error will be thrown.