native

cs_user_spawn

Syntax

native cs_user_spawn(player);

Description

Sets a dead client up for spawning.

Parameters

player Client index

Note

This sets the client deadflag and triggers a client think, effectively
making the game respawn the client. Should only be used on dead
clients.

Return

This function has no return value.

Error

If the client index is not within the range of 1 to
MaxClients, or the client is not connected, an error will be
thrown.