native
cs_set_weapon_burst
Syntax
native cs_set_weapon_burst(index, burstmode = 1);
Description
Sets the weapon's burst mode.
Parameters
| index | Weapon entity index |
|---|---|
| burstmode | If nonzero the weapon will be put into burstmode, otherwise the burst mode will be removed |
Note
Only the Glock and Famas can be set to burst fire mode as they are the
only guns in the game that provide such a mode.
Note
This native does not verify that the provided entity is a weapon
entity. It will result in undefined behavior if used on non-weapon
entities.
Return
1 if burst mode set successfully, 0 if entity is not
an applicable weapon
Error
If an invalid entity index or a client index is
provided, an error will be thrown.