native
get_gamerules_entity
Syntax
native get_gamerules_entity(const class[], const member[], element = 0);
Description
Retrieves an entity index from the gamerules object based off a class
and member name.
Parameters
| class | Class name |
|---|---|
| member | Member name |
| element | Element to retrieve (starting from 0) if member is an array |
Note
This native is used to access the following (C++/engine) data types:
classptr, entvars, edict and ehandle.
Return
Entity index if found, -1 otherwise
Error
If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.