native
set_gamerules_int
Syntax
native set_gamerules_int(const class[], const member[], any:value, element = 0);
Description
Sets an integer value to the gamerules objecta based off a class
and member name.
Parameters
| class | Class name |
|---|---|
| member | Member name |
| value | Value to set |
| element | Element to set (starting from 0) if member is an array |
Note
This native is used to access the following (C++/engine) data types:
integer, boolean, short, character, pointer, stringint and function.
Unsigned variants (if applicable) are supported and will be converted
automatically.
Return
This function has no return value.
Error
If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.