native

set_gamerules_int

Syntax

native set_gamerules_int(const class[], const member[], any:value, element = 0);

Description

Sets an integer value to the gamerules objecta based off a class
and member name.

Parameters

class Class name
member Member name
value Value to set
element Element to set (starting from 0) if member is an array

Note

This native is used to access the following (C++/engine) data types:
integer, boolean, short, character, pointer, stringint and function.
Unsigned variants (if applicable) are supported and will be converted
automatically.

Return

This function has no return value.

Error

If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.