native
set_gamerules_string
Syntax
native set_gamerules_string(const class[], const member[], const value[], element = 0);
Description
Sets a string to the gamerules object based off a class and member name.
Parameters
| class | Class name |
|---|---|
| member | Member name |
| value | String to set |
| element | Element to set (starting from 0) if member is an array |
Note
This native is used to access the following (C++/engine) data types:
string, stringptr.
Return
Number of cells written to buffer
Error
If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.