native

set_gamerules_vector

Syntax

native set_gamerules_vector(const class[], const member[], Float:value[3], element = 0);

Description

Sets a vector to the gamerules object based off a class and member name.

Parameters

class Class name
member Member name
value Vector to set
element Element to set (starting from 0) if member is an array

Return

This function has no return value.

Error

If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.