native

emit_sound

Syntax

native emit_sound(index, channel, const sample[], Float:vol, Float:att, flags, pitch);

Description

Emits a sound from an entity from the engine.

Parameters

index Entity index, use 0 to emit from all clients
channel Channel to emit from
sample Sound file to emit
vol Volume in percent
att Sound attenuation
flags Emit flags
pitch Sound pitch

Note

The sample must be precached using precache_sound() so it is available
in the engine's sound table.

Note

For a list of available channels, see CHAN_* constants in amxconst.inc,
sounds emitted from the same channel will override each other.

Note

There are helpful reference constants in amxconst.inc for sound volume
(VOL_*), attenuation (ATTN_*), flags (SND_*), and pitch (PITCH_*).

Return

This function has no return value.