native

rg_multidmg_add

Syntax

native rg_multidmg_add(const inflictor, const victim, const Float:flDamage, const bitsDamageType);

Description

Adds damage to the accumulator.

Parameters

inflictor Inflictor is the entity that caused the damage (such as a gun)
victim The victim that takes damage
flDamage The amount of damage
bitsDamageType Damage type DMG_*

Return

This function has no return value.